The newest Xros on the block
Nov 13, 2015 3:53:53 GMT -5
Post by goorila on Nov 13, 2015 3:53:53 GMT -5
Species Name: Lavitmon Name Origin: In the honor of a great hero from another world that used a spear of lance to defend is honor and fight for the greater good, he had the force of a dragon and the intentions of many. Level: Super Mega Attribute: Data Type: Metal, Holy Families: Dragon's Roar, Virus Busters, Nature Spirits, Metal Empire Globally Available: No Attacks: > Judgement Meteor - Lavitmon pools energy between his wings, forming a large meteor, 60 feet in diameter. He then hits this meteor with his lance, launching it at his opponent. It explodes on impact with the target, creating a dome that is 120 feet in diameter around them. Charge - 2 posts Cooldown - 3 posts > Holy Fists - Lavitmon charge holy energy into his fists and engages his opponent in hand to hand combat. He may take the energy in his hands to instead fire a blast of energy at his opponent, this blast is as large as his fist. It hits with the force of his lance and can travel a total of 40 feet. Use limit - 1 per 2 posts > Holy Strike - Lavitmon stabs his lance into the ground, and forms a storm cloud over head, this cloud reaches out 100 feet. He can concentrate lightning to his lance as a form of conductor to fire up to two bolts of lightning a post. However this concentrating on the lance drains his energy quickly. > Motus Potentia - Lavitmon taps into the emotional power of the parts that make it a whole, using this energy to generate an energy membrane around his lance. This membrane of emotional energy guides Lavitmon true in his attacks, but is not perfect. If it misses on a strike it detonates when in proximity of the opponent, dealing damage to Lavitmon as well as emotions can be a double edged sword. Normally the energy will only last until it hits the opponent, otherwise the before mentioned event takes place. The power of this move is strongly based on the feelings of the digimon inside at that very moment, where it will be at its weakest in a neutral moment while being equal to the full power of a super mega when an event like Jason being slowly tortured is occurring. Charge -2 posts Cooldown - Xross Breaks > Capital Punishment - Lavitmon attempts to pierce the opponent with his lance and lift them into the air above him. He then fires a blast of energy from his mouth, which launches the opponent off of his lance and back unto the ground. Where Lavitmon charges forward and punches them multiple times. > Vigilante's Cry - Lavitmon roars loudly, shaking the earth around him and making the air quiver at the data level. While he does so he concentrates his energy into his mouth and as he becomes fully charged looks at his opponent and fires a beam from his mouth that once it his opponent will pierce through them. > Guardian Angel - Lavitmon generates a barrier of holy energy around him and any allies he has neaby. This barrier can be maintained up to three strikes from a Mega level digimon. Lavitmon has to concentrate the whole time he does it, if he is struck it drops and leaves those protected open for damage also Lavitmon is left completely open while using this move. The barrier may also be projected over a smaller area or at a distance, and this barrier may be weaker but it still requires Lavitmon to be concentrating on it being there. > Drilling Spiral - Lavitmon flies into the air and holds the lance in both hands above him, while turning his body horizontally. He pints the tip of the lance at the opponent and launches himself at them. Spinning as he travels he picks up the momentum to create holy lightning around his lance. While he spins he can easily deflect any attacks from digimon of the Ultimate level and below. Pose time - 1 post Cooldown - 4 post > The Laws Of Gravity - Lavitmon hits the ground, transferring his energy through the ground to be under his opponent and creates a geyser of energy that launches them into the air. He then flies up and swats them back down to the ground. After they hit the ground he fires a beam from his mouth to impact them once more. Cooldown - 1 post > Colonel's Cannon - Lavitmon's lance releases its tip to reveal an energy cannon hidden with in. Once it has been charge with enough energy it can be fired, where six small balls of energy rotate around the barrel and as the small beam of holy energy is fires the six balls follow in a spiral formation, each hitting in sequence. This however leaves the lance unusable. Charge - 2 posts Cooldown - 3 posts > Euphoric Nightmare (Finisher) -Lavitmon uses his holy energy to condense it into a large blinding flash of light. He then grabs them by their leg with his free hand and throws them into the air, as they free fall back to the surface of the planet he jumps up lance first. Then a golden dragon head spirals from the lance to the opponent, as their eyes regain sight they are presented with an image of their worst nightmare eating them alive as it pierces through their body. Charge - 3 posts Cooldown - 5 posts Dex Entry: The unity of the digimon that compose Lavitmon have created a force of good that uses its every fiber of being and bit of code to defend those who need it. By the force of his lance and the beat of his wings he glides the skies of the digital world in search of places where justice is needed. Digivolution: A Xros of the following: Commandramon/Darkdramon - Base Digimon Mega Level Shutumon - Champion Level Bancho Ranamon - Champion Level Arkadimon - Champion Level Dwemon - Champion Level Sistermon Noir Awakened - Champion Level Sistermon Blanc Awakened - Champion Level Stingmon - Champion Level Yukidarumon - Champion Level Nanimon - Champion Level *Can be limited with mod restriction. |